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by cwillu
221 days ago
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osu (music beat-clicking game) has a built-in screen frequency a/b test, and despite running on a 60hz screen I can reliably pass that test up to 240hz. It's not just having 60 frames ready per second, it's what's in those frames. |
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[E] Answered my own question elsewhere: the difference is the "freshness" of the frame. Higher frame rates mean the frame you do end up seeing was produced more recently than the last frame you actually saw