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by plorkyeran 235 days ago
No, all the ancient video game codecs and other such things that are there for historical preservation purposes but are rarely actually used are disabled by default and you have to really go out of your way to enable them. This was originally for binary size/build time reasons.
1 comments

Are you sure? I ran `ffmpeg -codecs` on Ubuntu and it lists

   D.V.L. sanm                 LucasArts SANM/SMUSH video