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by verdverm 234 days ago
I wonder if this takes account of any of the quirks or quasi-connectivity in redstone?

Mumbo Jumbo recently got a lesson in, and made a video about, computational redstone. Some seriously impressive builds in there (like ms paint). One of the major design constraints is tick/lag. The recent addition of copper bulbs turned the t-flipflop into a single block solution

https://www.youtube.com/watch?v=jTZaUz8bYW8

1 comments

It seems to only use redstone dust, repeaters, and torches. So quasi-connectivity wouldn't affect it