|
|
|
|
|
by sirwhinesalot
227 days ago
|
|
It's a horrible experience. I can only suggest you try out TTRPGs that don't need this. I haven't tried it yet but Daggerheart seems to avoid the problem by providing spell cards. You can do the same in DnD and I suggest doing so, but it's not assumed by the game's design. All the old-school OSR inspired stuff doesn't have this problem. You should not need to repeatedly and consistently open the rule-book to play what is essentially a board game. That's ok the first time you play a board game, not ok the 20th time. You google a spell because it is much faster than opening the book. DnD combat is already way too slow as it is. |
|
I used to make MTG style cards for spells, quest items, etc. something physical the players can keep with them.
This made casting extremely efficient as the caster has the card with the info on it. All they have to do is turn it in, roll the dice, and describe their action.