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by dagmx
227 days ago
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Games use a very small portion of the native frameworks. Most would be covered by Foundation, which they have to keep working for Swift anyway (Foundation is being rewritten in Swift) and just enough to present a window + handle inputs. D3DMetal and the other translation layers remove the need to keep Metal around. That’s a much smaller target of things to keep running on Intel than the whole shebang that they need to right now to support Rosetta. |
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