|
|
|
|
|
by ChrisMarshallNY
239 days ago
|
|
This is a really good article. It’s not my bailiwick, but it must be extremely useful for folks that work in this space. > When someone’s standing in front of a potential buyer trying to look professional, a slow-loading app isn’t just an annoyance. It’s a liability. I liked reading that. It’s actually surprising how few developers think that way. > Mobile is the web That’s why. I know many people that don’t own a computer, at all, but have large, expensive phones. This means that I can’t count on a large PC display, but I also can reasonably expect a decent-sized smaller screen. I’ve learned to make sure that my apps and sites work well on high-quality small screens (which is different from working on really small screens). The main caveat, is the quality of the network connection. I find that I need to work OK, if the connection is dicey. |
|
I've been there myself as a Dev and later on as a manager. You have to really watch out not getting locked into local minima here. In most cases its not bundle size that wins this but engineering an app that can gracefully work offline, either by having the user manually pre-load data or by falling back to good caches.