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by Scene_Cast2
233 days ago
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There are large, large gaps of parallel stuff that GPUs can't do fast. Anything sparse (or even just shuffled) is one example. There are lots of architectures that are theoretically superior but aren't popular due to not being GPU friendly. |
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Unless you are pushing back on my comment "all kinds" - if so, I meant "all kinds" in the way someone might say "there are all kinds of animals in the forest", it just means "lots of types".