| What do I think? It's amazing! Got crushed by a 300 bot in Hex, then beat a 100 bot, then again lost against 200. It's great how one can see the review immediately afterwards! Feature requests: - TwixT - just TwixT PP like on LittleGolem is fine (much easier to implement). - Quoridor - a delightfully incomprehensible game. - Larger board sizes. Hex starts being really fun at 19x19! Questions and suggestions: - On reddit you mention you "used AlphaZero-style methods to train the bots" - I suppose the networks are size-dependent? You could look into the many KataGo improvements[0]. - You mention the source code isn't released. If you released it, people could help add games. Again, very well done, thank you! [0]: https://github.com/lightvector/KataGo#training-history-and-r... |
Dieter Stein's games are also supposed to be wonderful abstracts (Urbino, Fendo, Tintas) though I haven't had a chance to play those yet.