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by Paracompact 234 days ago
> I'm very hopeful that the problem is simply lack of general awareness of these games, and that once there's enough content surrounding them, we'll have a healthy population of people playing more abstract strategy games.

Possibly, but my takeaway from COVID is that games like chess and go (which experienced a bump in popularity during the lockdowns, and have since been dwindling back down) are not merely gems waiting to be rediscovered, but instead appeal to outdated tastes in gaming, and are unlikely to be replicated given market realities. You need approachability for game-one beginners, you need vivid and eye-catching visuals, you need progression systems and content drips to keep players hooked, you need monetization to milk the whales, etc.