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by Paracompact
232 days ago
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I love Spirit Island! Probably played more hours of that game than any other in my collection. Granted, it's purely a cooperative game, and much more artificially complex ("fiddly") than any abstract. It's the immortal simplicity and competition of games like chess and go that I was looking to rekindle, but I guess they aren't well suited to modern gaming tastes. Dominion is also great, and in its simplicity literally invented the deck building genre. But it, too, is too artificially complex to become immortal, even before you get into its 16+ expansions. The proliferation of the deck builder genre also makes it less likely any individual game is going to be deeply studied. Credit to games like YINSH, anyway, that specifically try to appeal to competitive, deep, and mathematically simple foundations. They just don't have what it takes to thrive in the age of monetized bright flashing lights. |
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