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by makeitdouble
236 days ago
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> But are you really going to sit in the headset for 2 hours straight. It's physically... Biologically(?) Uncomfortable. TBF sitting still in a dark room fixating in the same direction for 2 hours straight is also uncomfortable. Either the movie captures your attention and you bear with it, or you take breaks. Keeping an headset on for hours is fine if you fit it properly (get used to it), and for the movie use case in particular you don't need to be sitting, which can make it way more comfortable that the traditional experience. Now it's clearly for people who lust for something they don't have right now. If you're 100% happy with doing everything on your phone for instance, it won't be for you. Same way you wouldn't even care for a laptop or desktop computer I guess. |
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I do feel a certain level of "bigger" commitment when you are in VR/AR. The content follows you. The current way of consuming content is a bit more transactional and has clear boundaries. You want to see a reel - you got to do physical activity (pick up the phone, unlock, launch an app, scroll.. Etc.).
When content "follows you", delivered to you directly as any moment in time - I just have this itchy feeling that we become more dedicated to the consumption of that content. It's an ads dream world!