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by namr2000
248 days ago
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I have to disagree here a little bit. Calling C functions from Rust is a very pleasant experience, but the other way around is not so nice. You usually have to manually create types that will unpack rust collections into C compatible structures (think decomposing `Vec` into ptr, len, capacity) & then ensure that memory passed between the two sides is free'd with the appropriate allocator. Even with `cbindgen` taking care of the mindless conversions for you, you still have to put a lot of thought into the API between the two languages. I am currently working on a fairly involved C & Rust embedded systems project and getting the inter-language interface stable and memory-leak free took a good amount of effort. It probably didn't help that I don't have access to valgrind or gdb on this platform. |
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