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by johnisgood
238 days ago
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I suppose it has to do with how every Rust crate (including dependencies) gets statically linked into the final binary, and this leads to extremely large intermediate artifacts, even when many crates share common dependencies. Or the fact that there is incremental compilation artifacts... And of course the amount of dependencies. A single project might depend on hundreds of crates (quite common), each compiled separately with its own build artifacts. sighs. |
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