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by gary_0
241 days ago
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Oh man, I forgot about doing vector math using OpenGL textures as "hardware acceleration". And it would be many more years before it was reasonable to require a GPU with programmable shaders; having to support fixed-function was a fact of life for most of the 2000's. |
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Granted, if you didn't have the “squared blend” extension, it would be an approximation, but still a pretty convincing one.