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by hypertele-Xii
251 days ago
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Only within undirected graphs. Sadly, this won't revolutionize video games, where we still have to use the A* algorithm from 1968 that is the literal computing bottleneck limiting us to mere hundreds of intelligent characters at once in a barely dynamic environment. I got way too excited. |
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The paper also indicates it works on directed graphs: https://arxiv.org/abs/2504.17033
That said, it might only be faster for large, sparse graphs.