|
|
|
|
|
by neutronicus
259 days ago
|
|
FWIW, in my (emacs, C++) experience, writing the editor config is a relatively minor part of the yak-shaving required to have jump-to-definition on an actual work codebase. I had to get my project to emit compile_commands.json, get clangd, figure out which things about our build process clangd was not understanding from compile_commands.json and add them in .clangd. All to achieve a level of functionality significantly jankier than just opening the damn .sln file in Visual Studio. Once I did all that it was, as you say, very little actual stuff written in my .spacemacs. And probably could have been less if I had felt like figuring out how to get my windows emacs to find clangd on the path instead of giving up and just specifying full paths to everything. I only persevered because emacs (unlike Visual Studio) gives you all the necessary access to its internals to build LLM Tools around its LSP functionality. |
|
Edit: upon further thought, I don't like having to move my hand to the arrow keys to select from the auto complete list, even if there is only one thing and then hit enter, rather than hitting tab to pick whatever is left.