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by indrora 248 days ago
There are more assembler dialects than I care to remember.

The 2A06 assembler that people who write NES code (and later on SNES/GB/etc) use has some real quirks: $ prefixes a literal hex value but % is binary, but # in front of that is an address, registers are baked into the opcode (ldx -> load into X), and more.

Playstation folks all just used MIPS dialects which are mostly AT&Tish but the PS2 used an Intel style assembler.