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by JohnBooty
249 days ago
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and combined with slow-decay phosphors made for some beautiful "trail" effects
Thank you. This is such an under-appreciated aspect of vector games' unique look on real hardware. A pixelated display of any sort can only yield a rough approximation at best.
Why do you feel this way? With sufficient DPI, to me this is fairly easy to achieve. A few examples of emulation that look like they're doing a very good job:I think they have the bloom dialed up way too high, and maybe the trails aren't prominent enough, but I assume those are easy things to tweak. https://www.youtube.com/watch?v=Z4lHsVueSj0 https://www.youtube.com/watch?v=RtUtfBWDgmA https://www.youtube.com/watch?v=aKjs1rWnwSk |
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I'm not sure about the Vectrex CRT, it may have longer persistence phosphor.