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by greatgib
254 days ago
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If you look at their own stats, they says that for a server that host 150 games, at any given time, they have around 50 games that are in the buy phase. I don't know how long game rounds last, but if you tell me that you have 60s only locked in that state, that means that the playable game round last around 2 minutes. And anyway, that you will spend on average 1/3 of your time not playing when you came to play. Numbers look strange, as 2 minutes looks very low to me for a party, but I don't know how you can explain the ratio of 50/150 otherwise? And just as an aside, the article in itself tells you that they capitalize on you being in the buying phase to reduce server costs. So looks like that even if they could do something on the game play side to improve that, there would be financial incentives not to do so. |
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This game has lots of downtime for the player. For example, a round lasts 100 seconds (then if the bomb is planted, 45 seconds until the bomb explodes). If you die early in the round, you are dead until the start of the next round. Worst case, thats 2 full minutes of downtime for a single player. On top of that the time to kill is VERY low. A single headshot can mean death before you can even react. Compare that to BO6 which in most modes will have an immediate respawns and a relatively high time to kill.
It's not something they are optimizing for financial incentives, it's how the game is played, and how it's been played for 25 years (the originator of the format is Counter Strike).