Hacker News new | ask | show | jobs
by 0xC0ncord 253 days ago
If this scales to more titles I'm curious how it's intended to work. The article writes that the current internal test has preroll ads before the game streaming begins.

So, if I start playing a game and the system decides it's time for me to watch more ads, how does it handle the game I am playing? Does the game pause? What about in the middle of an intense fight? What if it's during an unpause-able section? What if it's a multiplayer game?

With these questions in mind I have a hard time understanding how this will end up working in the long run without completely ruining the experience.