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Can't say I agree with this article at all. This has not been my experience. I don't quite know how to articulate this well, but there's something that I'd call a "complexity cliff" in the software business: if you want to compete in certain spaces, you need to build very complex software (even if the software, to the user, is easy to use). And while AI tools can assist you in the construction of this software, it cannot be "vibe coded" or copied whole-cloth - complexity, scale, and reliability requirements are far too great and your potential customer base will not tolerate you fumbling around. You eventually reach a point where there are no blog posts or stackoverflow questions that walk you through step-by-step how to make this stuff happen. It's the kind of stuff that your company and maybe a few dozen others are trying to build - and of those few dozen, less than 10 are seeing actual success. |
I recognized something similar when I first started interviewing candidates.
I try to interview promising resumes even if they don't have the perfect experience match. Something that becomes obvious when doing this is that many developers have only operated on relatively simple projects. They would repeat things like "Everything is just a CRUD app" or not understand that going from Python or JavaScript to C++ for embedded systems was more complicated than learning different syntax for your if blocks and for loops.
The new variant of this is the software developer who has only worked on projects where getting to production is a matter of prompting an LLM continuously for a few months. Do this once and it feels like any problem can be solved the same way. These people are in for a shock when they stray from the common path and enter territory that isn't represented in the training data.