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by SafeDusk 265 days ago
This is super interesting! I've dabbled with Perlin noise procedural generation using AlphaEvolve[0] and wonder if it would be interesting to do one with Voronoi map too!

[0]: https://blog.toolkami.com/alphaevolve-toolkami-style/

1 comments

This is a really powerful technique in general because it lets us have some controllability over traditional PCG techniques! All you need is the right prompt and an evaluation metric - could definitely apply to Voronoi maps