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by godelski
258 days ago
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While I generally agree with the conclusion of that, I think it might be a bit too naive. The quantity group has a trivial way to "hack" the metric. I can just sit there snapping photos of everything. I could just set up a camera to automatically snap photos all day and night. To be honest, if I'm not doing this at a stationary wall there's probably a good chance I get a good photo since even a tiny probability can be an expected result given enough samples. But I think the real magic ingredient comes from the explanation > The group never worried about the quality of their work, so they spent time experimenting with lighting, composition, and such.
The way I read this is "The quantity group felt assured in their grade, so used the time to be creative and without pressure." But I think if you modified the experiment so that you'd grade students on a curve and in proportion to the number of photos they took then the results might differ. Their grade might not feel secure as it could take just one person to communicate that they're just snapping photos all day as fast as they can. In this setting I think you'd have even less ability to explore and experiment than the quality group.I do think the message is right though and I think this is the right strategy in any creative or primarily mental endeavor (including coding). The more the process depends on creativity the more time needs to be allocated to this type of exploration and freedom. I think in jobs like research that this should be the basis for how they are structured and effectively you should mostly remove evaluation metrics and embrace the fundamentally ad hoc nature. In things like coding I think you need more of a mix and the right mix depends highly on the actual objectives. But I wanted to make the above distinction because I think it is important if we're trying to figure out what those objectives are. |
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