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by niekb
261 days ago
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(Author here.) That is a good question. For our use case, we in fact do not use std::shared_ptr in our implementation, but instead a single-threaded shared_ptr-like class that has no atomics (to avoid cross-core contention).
However, when I wrote the blog-post, I replaced that not-so-well-known class by std::shared_ptr for the sake of accessibility of the blogpost for a general c++ audience, but by doing so, it indeed becomes a natural question to ask why one wouldn't use std::weak_ptr (which I hadn't realised when writing the post). One reason why this design can still be beneficial when using the standard std::shared_ptr in its implementation, is when you do not want to manage the pointee object by a std::shared_ptr (which is a requirement if you want to use std::weak_ptr). E.g., if you want to ensure that multiple objects of that type are laid out next to each other in memory, instead of scattered around the heap. Another goal of the post is to show this idea, namely to use a shared_ptr<T*> (instead of shared_ptr<T>), which is kind of non-standard, but can be (as I hope I convinced you) sometimes useful. |
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Why would there be contention in a single threaded program?