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by LarsDu88 265 days ago
My first playthrough, when I was 12, I opted for the GEP gun, but had to go to the minicrossbow after running out of ammo, thereby leaving me with no pistol skill. The worst of both worlds on the very first mission. Ended up climing up the back of the statue of liberty and throwing gas grenades. Good times.
1 comments

The GEP gun is ironically the pro choice to make if you know what you’re doing. All of the other weapons on offer can be found in the first level, and the GEP works as a fantastic “lockpick” even if you never fire it in anger.
It's so bulky, though. I'd rather carry an auto shotgun and four other situational items. As for lockpicks:

* Lockpicks: single inventory slot, stacking; plentiful; silent

* LAMs: single inventory slot, stacking; loud

* Dragon Tooth: infinite uses; can't break down every door; silent?

* Sniper rifle: optionally silent; semi-common ammo; can't break down every door

* GEP gun: loud; bulky; semi-common ammo

It is also the pro choice for taking out your former boss.