| > It really is crazy how much was lost when Apple killed Flash. Steve Jobs published "Thoughts on Flash" [1] in 2010; Flash was discontinued by Adobe in 2017. If Apple supposedly "killed" Flash, they sure took their time doing so. The iPhone had about 14% marketshare at the time, so it's not like Apple was in a commanding position to dictate terms to the industry. But if you read his letter, what he said made total sense: Flash was designed for the desktop, not phones—it certainly wasn't power or memory efficient. Apple was still selling the iPhone 3GS at the time, a device with 256Mb of RAM and a 600Mhz 32-bit processor. And of course Flash was proprietary and 100% controlled by Adobe. Jobs made the case for the (still in development) HTML5--HTML, CSS and JavaScript. What people don't seem to remember: most of the industry thought the iPhone would fail as a platform because it didn't support Flash, which was wildly popular. [1]: https://web.archive.org/web/20170615060422/https://www.apple... |
I’m really surprised anyone could say that. To my view, “Thoughts on Flash killed Flash” is about as true as “the sky is blue”. It’s fairly clear to me that without a strong stance, a less principled mobile OS (like Android) would have supported it, and probably Flash would still be around today. Apple’s stance gave Google the path to do the same thing, and this domino effect led to Flash being discontinued 7 years later. You say 7 years as if it’s a long time from cause to effect, but how long would you estimate it would take a single action to fully kill something as pervasive as Flash, which was installed on virtually every machine (Im sure it was 99%+)? You correctly cite that iOS penetration was low at the time, but mobile Safari grew over the next few years to become the dominant web browser, and that was sufficient.