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by mattigames
261 days ago
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There is a chunk of devs using AI that do it not because they believe it makes them more productive in the present but because it might do so in the near future thanks to advances on AI tech/models, and then some do it because they think it might be required from them to do it this way by their bosses at some point in the future, so they can show preparedness and give the impression of being up to date with how the field evolves, even if at the end it turns out it doesn't speed up things that much. |
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We are years into this, and while the models have gotten better, the guard rails that have to be put on these things to keep the outputs even semi useful are crazy. Look into the system prompts for Claude sometime. And then we have to layer all these additional workflows on top... Despite the hype I don't see any way we get to this actually being a more productive way to work anytime soon.
And not only are we paying money for the privilege to work slower (in some cases people are shelling out for multiple services) but we're paying with our time. There is no way working this way doesn't degrade your fundamental skills, and (maybe) worse the understanding of how things actually work.
Although I suppose we can all take solice in the fact that our jobs aren't going anywhere soon. If this is what it takes to make these things work.