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by mpetrov
5016 days ago
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We do it with a lot of custom code that responds to keyboard events, input text changes, etc. The underlying timeline is mostly UIViewController based but also does a lot of listening and responding to events all around it. We did try to use some of what is provided (inputAccessoryView for example) but ended up just going with a floating UIView for text input that keeps getting realigned as things happen. |
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