| > Or if there is another way Of course there is a much better way for all your troubles!
Window move: hold a modifier and click&drag anywhere in the window area instead of wasting time precision hunting the titlebar.
Window resize: same, use a big 30%-window-width area close to the border instead of hunting for those few pixels of an actual resizable border
Horizontal scroll (though strange, Win 11 explorer has horizontal scrollbar immediately visible, though maybe that's a config?): hold a modifier and use the more convenient mouse wheel
(or use a window manager with shortcuts or visual grid)
None of that, of course, is part of your unhelpful OS > But modern design lunacy dictates that this scrollbar must be INVISIBLE. In a real modern design there is no lunacy as wide/tall scrollbar is mostly a space waste as you have better control options, and narrow/short ones are still that, but also unergonomic to use. So you'd have a wide/tall invisible one, which in those smaller % of cases you need them would become visible, but still wide/tall ones > I, director Skinner and Homer's dad did not get the memo. That's unfortunate indeed that the bad old ways of window management and scrolling persist for so long and the better ways aren't integrated in the OS |
Couple this with App and OS designers feeling a *constant* need to change things and make them "better" and you have a disaster in the works. I've been grousing about Android changing things just to change them as I get older. The other day even my 12 y/o daughter was complaining about them changing how things worked.
Anyway, my point is simply two-fold. First, any UI that requires knowing and remembering interactions that aren't easily discovered *is a problem*. Second, constantly changing UI interaction patterns, even when they are discoverable, *is also a problem*.