|
|
|
|
|
by mlu
5030 days ago
|
|
I once programmed a swarm simulation as a project for a course I attended. You can set various parameters of the swarm and introduce a predator which can try to eat inidividuals of the swarm. You then can set a bunch of escape strategies. This was pretty much fun when I wrote it. Just uploaded it to my bitbucket repository in case anyone is interested. https://bitbucket.org/mlux/swarm-simulation |
|
https://github.com/piskvorky/PredatorPrey
I remember decoupling the simulation speed from graphics rendering speed (aka frame rate) and AI thinking speed was a lot of fun!