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by JKCalhoun
270 days ago
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I worked on the Photos team a decade ago — some of what you're saying I can vouch for. If it is a rare occurrence, that lowers the priority of the bug. Data corruption though? That moves it to the top. I'll tell you a secret though that kind of pisses me off. If you have shipped with a bug, that automatically lowers the perceived priority as well. You know, as opposed to introducing a new bug in a new release. "We've already lived with that old bug…" seems to be the mind set. Oh well. To be sure though, if you saw the number of bugs that queue up for a popular app like Photos, you'd know that fixing all of them is not going to be possible — some kind of system of prioritization is required. |
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Why? If your app is used by billions of people, surely you can afford a few additional testers and engineers? Your app doesn't have an unlimited number of bugs: if you are solving them faster than you are introducing them, the number of bugs will eventually approach zero.
Sure, you'll always have newly-introduced bugs which are still waiting to get fixed, but if you've got an ever-increasing pile of bugs which have been around for years - even when they have been reported with easy-to-reproduce steps - then something has gone horribly wrong with your development process. At a certain point you have to stop shoveling new crap, rethink the workflow which is introducing so many new bugs, and slowly start fixing old bugs. The alternative is that your code will inevitably degrade into 100% bugs and become completely unusable and unmaintainable.