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by nananana9
276 days ago
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> the int/Integer primitive/object issue and boxing. That's a deal-breaker. If you can't tie together a few values in a record/struct without being forced to box them/heap allocate them, the language will never be used anywhere where you even remotely care about performance. This is not a difficult problem to solve - C# did it in a very elegant way with structs, and as a direct result, probably for half of all videogames written today, the gameplay portion is written in C#. |
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