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I’d actually love to see something that goes in the opposite direction, highly optimized and compiled, where the result is as small, fast, and efficient as possible. I get that a lot of people dislike compilation, but once I have the CI set upI never found build steps to be a problem for me. Some time ago while I was experimenting with writing Debian benchmarks[0], I found that by completely avoiding strings, using Uint8Arrays, and manually managing bounds/memory, I could squeeze out performance that almost made you forget you were writing JavaScript. I never ended up submitting a PR, but it was pretty eye-opening. At one point I went into a rabbit hole and tried to build something similar on my own, but it got complicated very quickly given my limited compiler knowledge. That’s why I always thought Prepack[1] was such a cool idea. [0] https://benchmarksgame-team.pages.debian.net/benchmarksgame/...
[1] https://github.com/facebookarchive/prepack |