I get that! (Edit: I mean this enthusiastically, like, I relate :) )
I think the point is, for me (and it looks like some others in the thread), beating bosses doesn't feel like "winning", it feels like completing a chore.
For me, for example, the part that feels like winning (in games in general) is stuff like investing the time to travel through all the areas of a game, completing many if not all the side quests, grinding to get to max level and/or earning all the best equipment, etc.
But learning the specific way to beat this one boss (often in a way that doesn't matter for the rest of the game because it's based on some timing or animation specific to that boss)? Yeah, that's a chore.
I get that! (Edit: I mean this enthusiastically, like, I relate :) )
I think the point is, for me (and it looks like some others in the thread), beating bosses doesn't feel like "winning", it feels like completing a chore.
For me, for example, the part that feels like winning (in games in general) is stuff like investing the time to travel through all the areas of a game, completing many if not all the side quests, grinding to get to max level and/or earning all the best equipment, etc.
But learning the specific way to beat this one boss (often in a way that doesn't matter for the rest of the game because it's based on some timing or animation specific to that boss)? Yeah, that's a chore.