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by spacechild1 283 days ago
So I essentially have to wrap it in something like std::optional. Well, that's certainly one way to write a socket class, but I'd say it's not idiomatic C++. (I have never seen a socket class being implemented like that.)
1 comments

You don't need optional in this case, the assignment would just destroy the old socket and immediately move the new one in its place.
Well, reopening a socket implies that I have manually closed the socket, which does require an optional with your implementation.