|
|
|
|
|
by daemin
289 days ago
|
|
Games haven't been running full native resolution for quite some time, maybe even the last decade, as they tend to render to a smaller buffer and then upscale to the desired resolution in order to achieve better frame rates. This doesn't even include frame generation which is trading off supposed higher frame rates for worse response times so the games can feel worse to play. By Games I mean modern AAA first or third person games. 2D and others will often run at full resolution all the time. |
|