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by JoshCole 289 days ago
Lisps (like Clojure) treat code as data (lists), so you write: `(if x (y) (z))` instead of Python’s `y() if x else z()`. So the code is more concise, but does less to walk a novice through it.

This gains a huge advantage, which allows even more concision: all code is data, so its easy to transform the code.

In Clojure if you want to add support for unless, a thing like if, but evaluating the opposite way you could do this: `(defmacro unless [p a b] `(if (not ~p) ~a ~b))`. Obviously if you wanted to do the same thing in Python you would in practice do `z() if x else y()`. However, you would do it that way because Python isn't as powerful a language. To actually do the same thing in Python you would need to...

1. Add __future__ support.

2. Update the Python language grammar.

3. Add a new AST type.

4. Add a new pass stage to the compiler.

5. Add a python library to integrate with this so you could use it.

Then you could do something like:

    from __future__ import macros

    defmacro unless(pred, then: block, else_: block = []):
        return q[
            if not u(pred):
                u*(then)
            else:
                u*(else_)
        ]

So in the trivial case its just hundreds of lines harder plus requires massive coordination with other people to accomplish the same feat.

This sort of, wow, it takes hundreds or thousands of lines more to accomplish the same thing outside of Lisp as it does to accomplish it within Lisp shows up quite often; consider something like chaining. People write entire libraries to handle function chaining nicely. `a.b().c().d().map(f).map(g)`. Very pretty. Hundreds of lines to enable it, maybe thousands, because it does not come by default in the language.

But in Lisp? In Clojure? Just change the languages usual rules, threading operator and now chaining is omnipresent: `(->> a b c d e (map f) (map g))`. Same code, no need to write wrapper libraries to enable it.

2 comments

That doesn't look like a factor in the article though, he isn't using many if any macros that aren't part of the core language. And the one macro I do spot (defcfn) is pretty mild in context.
I've programmed in Clojure professionally.

People like GP often repeat that talking point: "code is data so that's amazing because of macros".

In practice, by and large, with very few exceptions, macros are frowned upon in the same way that using metaprogramming in ruby is. Macros are only fun to the person writing them (and not even the author when they have to maintain it).

Macros can almost always be expressed with a simple function and remove all the unexpectedness without losing anything. Again, there are some exceptions.

> In practice, by and large, with very few exceptions, macros are frowned upon in the same way that using metaprogramming in ruby is. Macros are only fun to the person writing them (and not even the author when they have to maintain it).

I'm not sure "frowned upon" is the right expression, but I'm not a native speaker.

The way I've internalized it, is basically "Avoid macros unless there is no other way", which basically means use functions/anything else whenever you can, but if you absolutely have to use a macro for something (like you wanna read the arguments before they're parsed), then go for it.

Thank you for posting this.

I always looked at these features of being able to extend the language beyond some commonly accepted practices as detrimental to the language. I've spent way too much time debugging issues with operator overloading or complex templates (C++), or obscure side effects in DSLs. So, (re)defining language constructs in a project seems nightmarish to me to support in production and therefore I never even attempted anything serious in a functional programming language.

But... looks like the professional community knows this and so maybe it's time to take a deeper dive :)

> So, (re)defining language constructs in a project seems nightmarish to me to support in production and therefore I never even attempted anything serious in a functional programming language.

It can be, but also not. If you isolate them into libraries with clear interfaces, you can kind of avoid that. I think clojure.core.async is an excellent showcase in something you couldn't do in other languages, where asynchronous channels were possible to add to the core language without changing anything in the core compiler itself, and because of the small interface, you can still use it without ending up with nightmares :)

Understood. I was more referring to a case where a project would start defining its own language constructs and if each project would do that then every single project would come with a very high cognitive load.
Dunno about the Clojure communtity but for Emacs Lisp and Common Lisp there are certain broadly accepted idioms where macros are accepted:

1. "with-context", where there is a need to control resource allocation/deallocation or things in the context of code in question. 2. use-package dsl that simplify configuration in a predictable way 3. object definition helpersresource

Then, there are core language extensions and std libraries suggested for the main implementation. This is where macros are fine as they always get good documentation and plenty of additional eyeballs.

Fully agreed with your examples. As a rule of thumb macros should be kept inside libraries, not application code.
I use a few macros for creating contexts (i.e. with-texture, with-stencil, with-scissors, with-tar). Also I have macros for rendering (onscreen-render, offscreen-render). However I try not to overuse macros.
This was incredibly useful