|
|
|
|
|
by imadr
281 days ago
|
|
The roughness reflection slider thingy is trivial to generate with any LLM, however you should try generating the BRDF illustration with: - 3d primitives (arrows, hemisphere) - billboarded text rendering - mouse interaction/canvas rendering that works for multiple scenes It might be possible to vibe code but you’ll hit a wall of complexity really quick |
|