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by GratiaTerra 290 days ago
Geriatric simulation is interesting, but couldn't this also be applied to pediatric simulation for improved vision, hearing, strength and endurance? I don't see any show stoppers preventing the development of a youth-augmentation exosuit blending AR sensory augmentation, powered exoskeleton support, haptics, and AI adaptive controls.
2 comments

Just spitballing:

- Powered exoskeletons aren't quite "there"

- If moving at all is painful, having an exoskeleton move you will also be painful

- Haptics and AR aren't quite there either

- Batteries, it's always batteries

I think you're missing the point. You use something like this to help in design/testing of accessible spaces. An exosuit can't cut you half to help you make better children's spaces.
Additionally, assuming you're not already geriatric, simulating it is the only way to experience it short of waiting. If you're an adult, you were already a kid at some point.
Floating the idea of a youth simulator (like a VR app with integrated exosuit) could be used to measure physiological and cognitive age gaps. It might be valuable for science and medicine, but also for things like understanding empathy/social knowledge or understanding workflows/applied knowledge.
> An exosuit can't cut you half

But you can build a room twice as big. We are straying away from the exosuit idea though.