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by johnnyanmac
283 days ago
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I'm a game engine programmer and part of my job is to figure how how to "do it next week". I don't see it happening with the we we use LLM's right now. We don't have time to push data to a cloud and come back and render a scene, we have 16ms per frame on most projects (maybe 33 if you are doing something cinematic). You're gonna have to break the light barrier before thinking about how to do real time Ai rendering at this rate. |
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