Hacker News new | ask | show | jobs
by 0x3e5f3c3b 286 days ago
I haven't downloaded the game yet so I can't give you much feedback, but I do have a few tips/suggestions:

- have a video that shows off the gameplay: show off a few small combos and then one really big satisfying combo, also show off the game modes.

- colours, sound and animations: a really important component of game design. Each tap needs to feel like it has an impact or people will lose interest (it's why gambling machines are loud and colourful).

- offer some non-coin rewards for difficult achievements (alternate themes, different effects when you get a combo, etc.). It gives people something to show off to their peers.

- Daily challenges: gives people a reason to play the game daily. Offer a small coin reward for completing the daily challenge and set up notifications to let people know when the next daily challenge is available.

I recommend downloading a few popular puzzle apps and having a look at how they are designed, but keep in mind that not all design choices are to make the game fun. (Free) Mobile games these days are designed to be addictive and encourage users to make regular small purchases to keep the game enjoyable. I'm not a fan of this kind of game design but you'll see it everywhere because it's profitable (unfortunately).

My advice may also be a little out of date as I don't play mobile games anymore (learning how they designed really killed the enjoyment for me), but I hope it's helpful.