|
|
|
|
|
by shoo
297 days ago
|
|
> With games like this, you might want to spend half the dev time on polish, or the game dev term being juice. see also: 2012 talk "juice it or lose it" https://www.youtube.com/watch?v=Fy0aCDmgnxg "A juicy game feels alive and responds to everything you do tons of cascading action and response for minimal user input." |
|