|
|
|
|
|
by CamperBob2
286 days ago
|
|
That's basically what you'll get if you pick up a book on 3D game programming. However, progress will come to a halt when you get to things like determinants and eigenvalues that don't show up in core 3D graphics pipelines. You'll have to find other ways to motivate a C version of that part of the curriculum... but I agree, that's a well-worthwhile thing to ask for. |
|