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by jjtheblunt 288 days ago
where are you getting that compute is being squandered on ray tracing (rather than just metal shaders)?
1 comments

Not OP but you're right that it's probably metal shaders as it runs on pre-RT capable iPhones. But I've tried it my spare 13 Pro. It's laggy as hell on the betas. Like really laggy. If it goes into RC/release like that it'll go down like a lead balloon.