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by araes 296 days ago
Cool. Thanks for the reply and clarification. Although the clarification is admittedly confusing when it's called the "gl" namespace.

Not seeing a phong example in the samples dir. "pendulum.lobster", "physics_boxes.lobster" Only reference to "phong" brought back in a search was milen-prg's comment on Aug 7, 2023 about using the phong shader in the "cgtest.lobster" example.

1 comments

if you find in files for "phong" you should be able to find samples that use it.. the actual shader is in data/shaders/default.materials