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by tiniuclx
294 days ago
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Well, the quality of the games that reach some level of commercial success has indeed gone up. On the other hand, ~50 brand new games release on Steam every day and a lot of them are gonna be first-time releases from amateurs for whom the level of quality & polish achievable with a small team & publisher support is just out of reach. The best indie games are amazing these days, but they hide a long tail of disappointed developers. |
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To potential game developers: Do not despair based on reports of a difficult market, despair based upon games you have personally looked at that failed.
Personally, for almost every failed game I can see a good reason why it failed. Sometimes games succeed and I don't understand why, but so far I haven't seen a game that failed and I don't understand why.
If what I'm saying is true, then to succeed you simply need to build a game that does none of the things that lead to failure.