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by tliltocatl 299 days ago
Nah, vibe coding is the wrongest use of technology, this is way to go. Why? Because good rendering isn't the necessarily most physically accurate one. You might actually want non-realistic rendering, and (depending on the specific style) it might be hard to impossible to get the right one on traditional pipeline. E. g. take "cartoonish" look - toon shading is, frankly said, total crap, because the artists rely on explicitly non-physical geometry to provide visual clues. This is definitely the future. Render on a normal pipeline (maybe with no lighting model at all), then put it through a style transfer network.
1 comments

>Render on a normal pipeline (maybe with no lighting model at all), then put it through a style transfer network.

in 16ms? We keep needing higher resolutions to render to, so I doubt we'll ever have the budget to fit this kind of thing in.

Also, if Toon Shading is crap, this is completely unusable, even as a prototype. The present is being stripped away so it's a bit tiring talking about "the future". Let's actually secure it first.