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by tliltocatl
299 days ago
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Nah, vibe coding is the wrongest use of technology, this is way to go. Why? Because good rendering isn't the necessarily most physically accurate one. You might actually want non-realistic rendering, and (depending on the specific style) it might be hard to impossible to get the right one on traditional pipeline. E. g. take "cartoonish" look - toon shading is, frankly said, total crap, because the artists rely on explicitly non-physical geometry to provide visual clues. This is definitely the future. Render on a normal pipeline (maybe with no lighting model at all), then put it through a style transfer network. |
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in 16ms? We keep needing higher resolutions to render to, so I doubt we'll ever have the budget to fit this kind of thing in.
Also, if Toon Shading is crap, this is completely unusable, even as a prototype. The present is being stripped away so it's a bit tiring talking about "the future". Let's actually secure it first.