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by codedokode 296 days ago
How do you implement "commit" part safely (writing changes to the object) without locking the object?
1 comments

One way is that the writer thread prepares a completely new copy of the object in a private area and then either compare-and-swaps a pointer to it, or executes a store with a store-store barrier (depending on details of the STM system around it).
Interesting, it's almost like immutable data structures.