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by drbscl 301 days ago
I truly hate the F2P mobile gaming industry. Clone a quality (and reasonably priced) PC game, add dark patterns and microtransactions, then make money hand over fist by taking advantage of people like this.

FOMO marketing, gambling mechanics, and unrepresentative ads really need to get self-regulated by the app stores, otherwise it's going to become necessary to legislate this.

2 comments

The online gambling industry sees people spend huge amounts of time and effort on regulations and their requirements.

F2P games need the same regulation, if not more given that kids are targeted.

> need to get self-regulated by the app stores...

Self regulation for industries does not work. On the more serious side we have Boeing, which is allowed to self regulate. We see the results.

Mobile game industry have conferences, and these conferences have talks, panels and tracks for monetization and loyalty.

Do you believe that an industry hell bent on monetization can self regulate?

Of course, not all industry players are bad. There are better, ethical brands. On the other hand, industry is so big now, The Tragedy of Commons applies to it. If some studios refrain themselves from abusing players, at least one other studio will.