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by msephton 292 days ago
The creator says that the PEP image format is meant for small, limited colour images and of course it does lossless compression.
1 comments

Thanks for making that clear. But is it worth the hassle?

https://nigeltao.github.io/blog/2021/fastest-safest-png-deco...

PNG decoding seems to be fast enough:

  tree1    - PEP =  0.412 ms PNG = 0.25 ms
  font     - PEP =  0.602 ms PNG = 0.663 ms
  nz_scene - PEP = 32.121 ms PNG = 3.069 ms
Anyway, PEP is interesting!
It's a lossless format optimized for file size rather than decompression speed; the README seems clear enough. Made by a pixel art game dev, for compressing sprites in pixel art games, so I assume it fits a useful niche.
I don't see any hassle, really. It's just another image format: good for some use cases, bad for others. No one file format is perfect. It was interesting enough for me to give it a couple of hours to implement a cli and add support to my pixel app.